Forum: Vue


Subject: Please explain to me: BAKING global illumination

richardnovak77 opened this issue on Mar 22, 2005 ยท 3 posts


Belgareth posted Tue, 22 March 2005 at 9:27 AM

Ok, I understand that part, now my question to you or anyone is this.... Lets say you have a scene with only polygon objects (my understanding is that one can only bake GI/GR to polygon objects)and you bake the lighting on the objects, does Vue ignore calculating the lighting (GI/GR Lighting I mean)on the objects baked, or do you have to click the "Ignore Indirect Lighting" button for all the objects with GI/GR baked onto/into them. I am just not not sure if Vue calculates the lighting on the objects, regardless of IL/GR baking if you are rendering a scene with polygon objects as well as trees etc...