doug770 opened this issue on Jan 16, 2001 ยท 10 posts
ScottA posted Fri, 19 January 2001 at 10:09 AM
The teeth should already be set to white. And the tounge and claws shold be assigned a color already too. If you go to Render->Materials the material window should pop-up. And you should have a list of body parts that have materials assigned to them in the top right corner of that window. Select the teeth material. Then click the color button on the top left side of that window to choose the color for it. And make sure the texture map box below says "none". Like I said. This should already be set up. The materials info. are located in the .obj file. If you opened that mesh in another program first then saved it. You probably wiped out all of those materials. Make sure you use the unedited .obj file that comes in my .zip file. Or you'll have to redo all of those materials yourself. ScottA