MikeJ opened this issue on Jan 19, 2001 ยท 28 posts
wyrwulf posted Fri, 19 January 2001 at 1:40 PM
The eye is one group, with separate materials set for eyeballs, pupil, eyewhites, and iris. The eyeball is mapped to the upper right of the head map. The rest are mapped below the face. Open the head wire frame template in your 2D editor, and set the head texture as a layer. Copy the eyes below the face and paste them over the eyeball sphere. If you don't have the templates, you can download them from DAZ on the Victoria page.