Mec4D opened this issue on Mar 22, 2005 ยท 43 posts
uli_k posted Tue, 22 March 2005 at 11:58 PM
Hi Cath, great renders! If you prefer your light probes in greyscale, you actually don't have to modify the bitmap. You can just plug in the new HSV node (from the Math node category) between the light root node and the image map. Then reduce the Saturation parameter as desired. Same effect, but procedural and therefore quicker and much more flexible.