Mec4D opened this issue on Mar 22, 2005 ยท 43 posts
DCArt posted Wed, 23 March 2005 at 12:22 AM
ROFL!!!!! I was saying the same thing, that textures and lighting had a lot to do with it moreso than the renderer. You silly goose!!!!! 8-)
One of the reasons that I couldn't get my renders to look as good as this is because this type of lighting was VERY new to me, and I had a limited amount of time to learn it because I was focusing on a lot of the other features. I'm soaking this all in too. 8-)
It appears that Cath has worked with this type of lighting before, so she knows what to look for and what to expect. These terms ... ambient occlusion, image based lighting, GI, and HDRI are new and confusing to me, so bear with me please. I may have a LOT of questions. 8-)
Message edited on: 03/23/2005 00:32