PilotHigh opened this issue on Mar 23, 2005 ยท 7 posts
nerd posted Wed, 23 March 2005 at 6:41 PM Forum Moderator
In the Material room switch to the "Advanced" tab.
Look how each material is seup. The attached image shows a Toon shader setup on the Alt-Diffuce node. If your scene is using materials connected to the Alt Diffuce node. First connect the node to the diffuce node and set the color for the diffuse node the same as the alt-diffuse.
Set the value of the diffise node to 0.000
HOW?
To connect the shader (Probably an image map for you) to the diffuse node. Drag the "plug" (top left of the shader node) in the shader to the "socket" for the diffuse on the root node. (Root node: says Poser Surface at the top)
To set the color click the little color swatch on the node and the color picker will open. click on the screen any where that has the color you want (The alt diffuse node color swatch in this case)
To set the value of the diffuse node click the "Diffuse Value" where the numbers are displayed. type in "0" and hit enter. P.S. you will probably need to do this for all the materials in the set. Once you've made the changes be sure to save the modified setup.
Message edited on: 03/23/2005 18:43