Mec4D opened this issue on Mar 23, 2005 ยท 64 posts
dagmath posted Wed, 23 March 2005 at 10:38 PM
Cath, thank you for your efforts in showing us guys who dont have P6 yet, what it can do. But can we see the effect of the lighting without specular and shadowing on the origonal image you projected. One thing I really cant stand is when the sheen is panted onto a texture as I have purchased several sets which have the specular on the colour maps which is pointless, as it will never dissapear! Another problem is when merchants have contours on the skin, which when the object is rotated dont look right from the side as the geometry does not match. Each time this happens I feel cheated as I could have projected any texture of myself on from the front and it look great and perfectly realistic, Please dont take this badly but I find it is very hard to tell what exactly poser is contributing to your maps. But I really like the look of the character, will you be selling it as a pac when finished?
"Don't do it with an axe, get a chainsaw"