Subject: P6 tip - DirtyNuts style dirt shaders using Ambient Occlusion
Ajax opened this issue on Mar 23, 2005 ยท 67 posts
Ajax posted Wed, 23 March 2005 at 11:53 PM
I wanted to see what those shaders looked like on a more detailed model, so here's Stonemasons Whispering Wall with the shader from the left hand wall applied to the face.