Blitter opened this issue on Mar 23, 2005 ยท 46 posts
operaguy posted Thu, 24 March 2005 at 12:07 AM
That said, the stock figures continue to be a major step backward from the already excellent Daz figures.<<<
wrong
Daz's figures are obviously done using digitizing techniques based on physical models<<<
then how did vicki'e head get to be bizarrely out of proportion to her 'body?' The head/body ratio is that of an amazon queen's body with Mia Farrow's head stuck on. Yet you expound that the model should be accurate to life. Her legs have no shapliness, her waistline is thick, her hips are ill-defined. There are major problems with her shoulders, arms, elbow bend, which are not all DAZ's fault, but still they make Vicki look bizarre.
Such is the case with Jessi for example... a nice face certainly, but the body is way off and its noticeable to any eye. <<<
You will regret saying this. First, you are obviously blind to Vicki's problems. Next, you are WAY too early on Jessi. Didn't it occur to you that the very obvious difficulties with jessi could be due to an error? You should have waited until the content SR (now in progress, if you had read these boards) was released. This is a 110,000 poly major model with fundamental superiority to Vicki's abberant form, even though now -- today -- what you see is quite wrong. When things get straightened out, Vicki will be equalled and passed.
As for James vs Mike? The game, for all intents and purposes, is already over even before it starts (James has not begun aftermarket sales yet.)
I would add the polite 'in my opinion' but that is NOT the tone with which this tread was initiated.
::::: Opera :::::
Message edited on: 03/24/2005 00:09