Forum: Poser - OFFICIAL


Subject: P6 tip - DirtyNuts style dirt shaders using Ambient Occlusion

Ajax opened this issue on Mar 23, 2005 ยท 67 posts


Ajax posted Thu, 24 March 2005 at 12:23 AM

Attached Link: http://www.metafex.net/cinefex/tutorials/dn/

It's meant to be grainy and made up of dots. It pretty much matches the appearance I was trying for, rather like the grainy dirt you see in the bottom right couple of pictures on the linked page. Those were done with the old C4D DirtyNuts shader. What sort of look did you have in mind? If you've got a pic, I'll see if I can come up with something similar.


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