Forum: Poser - OFFICIAL


Subject: Poser 6 has some great new features, yet DAZ Figures still reign supreme.

Blitter opened this issue on Mar 23, 2005 ยท 46 posts


Aeneas posted Thu, 24 March 2005 at 12:58 AM

Although I don't have Poser 6 yet, I can, and do agree with Opera here on the problems with V3 and other unimesh characters. You need a good knowledge of anatomy, and more in particular the hyper-complex shoulder-girdle (attached to the body with one! joint where the claviculi meet the breastbone under the neck, and apart from that all muscles) to get a decent looking shoulder.
This is not a real critique of Daz' work though because they were limited to a method of creating joints that is outdated. The main problem is that a new method cannot be implemented without causing the old meshes, which means all that was ever created, become useless.

On the other hand: it is a bit sad to have to read that the new Poser characters do have a lot of problems from the very first start. Over at RDNA I saw images of the feet, the ankles, the hands, and I cannot understand how these were not seen before the new app. was made public. These are no "bugs" in coding, but simple lack of insight in character building. And that is a real pity, even more as it comes from a company that has been under fire for years for P5 and its "hiccups".

Message edited on: 03/24/2005 00:59

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