Ajax opened this issue on Mar 23, 2005 ยท 67 posts
Ajax posted Thu, 24 March 2005 at 4:43 AM
GWeb, I realise the title of this thread, containing the rather subtle words "dirt shaders", might not have given it away to you, but the whole point of what I'm doing here is to use AO as a means of filling corners with dirt. I had hoped that the very first sentence in this thread ("...it's possible to create shaders that automatically fill nooks and crannies with dirt") might have hinted that, but apparently I was being too obscure. "AO is not supposed to look dusty" Surprisingly enough, DIRT IS SUPPOSED TO LOOK DUSTY! Perhaps I'm still being too subtle, so I'll quote your own words from post 6 back at you: "Very Nasty Very Bad bad BAD!!" If you aren't interested in shaders that look dirty and/or dusty, please do us both a favour and go and find a thread that isn't about dirt shaders.
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