Ajax opened this issue on Mar 23, 2005 ยท 67 posts
Likos posted Thu, 24 March 2005 at 8:41 AM
Can this be used to make a brisk texture look dirty? (Each individual brick, as opposed to only the corners of the mesh) Also please post a screen cap of the settings you used for the balls. Excellent use of the node by the way. Creative use like this could eliminate the use of textures for much of the structures within a scene.