I VERY rarely do any rigging, so I'll leave that to someone else, but as far as the P6 figures go here goes: 1) Seems to be reasonable when camera is more or less in front, but when facing more obliquely, eyes appear to point of to one side a little bit. Still crosseyed with wide angle cameras :P 2) Morphs 3) No, see above 4) They look pretty bad still to me. 5) One, also no buttock groups. P6 figures grouped as :Head, eyes, neck, chest, collars, shoulders, forearms, hands, individual finger bones (as usual), abdomen, hip, thighs, feet, individual toe bones.
Mark