Helgard opened this issue on Mar 25, 2005 ยท 17 posts
nerd posted Fri, 25 March 2005 at 8:54 PM Forum Moderator
Actually I was playing with this and you can get a pretty convincing effect by setting the point at for the head to about 0.4 and leaving the eyes at full power. It looks good for about 90deg of rotation ( +- 45 degrees ) But i wouldn't use it for too long an animation. You would eventually notice the neck is locked. Nerd3D