Mason opened this issue on Mar 25, 2005 ยท 59 posts
maxxxmodelz posted Fri, 25 March 2005 at 9:46 PM
I see no reason to attempt a highly complex render all at once, especially in P6. I mean, if you have 15 characters in a scene, for instance, you can always render out in layers, and now with the new shadowcatcher, and the ability to render a seperate shadow pass, rendering objects/figures seperately to ease render burden is more than a viable option. Compositing the scene in post also gives you more control over the final result. Unless you absolutely refuse to do postwork (for whatever reason), I don't see a problem with that kind of workaround.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.