Mec4D opened this issue on Mar 25, 2005 ยท 16 posts
Mec4D posted Fri, 25 March 2005 at 10:17 PM
see here the close up of the render. For sort shadows as on sand ground I will use here a fragment of a terrain to catch the shadows, this way we get a nice not flat visual deep soft shadows.
Message edited on: 03/25/2005 22:21
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