silverblade33 opened this issue on Mar 26, 2005 ยท 12 posts
svdl posted Mon, 28 March 2005 at 10:37 AM
In my renders, graininess was often caused by using raytraced soft shadows. Even Ultra quality (4.5 Pro) didn't fix the graininess. But when I increased the quality boost setting to maximum in the light/shadow properties the graininess disappeared, even at Final or Broadcast settings. Rendering at larger sizes and then reducing image size using Photoshop or PSP also works pretty well. I often combine these two techniques. Works for me.
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