zulu9812 opened this issue on Mar 28, 2005 ยท 6 posts
maxxxmodelz posted Mon, 28 March 2005 at 5:01 PM
"This works in Poser 5 and should in Poser6 as I don't think this is one of the things they changed - but I don't have P6 yet, so I can't check."
The ground plane in P6 is "on" by default, but is set to "catch shadows only", which makes it display ground shadows only, while the rest is invisible on render, and will not "occlude" objects beneath it. You need to disable shadow catch in the material room for the ground, and attach a diffuse map (if you desire), which make it opaque. Message edited on: 03/28/2005 17:04
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.