XENOPHONZ opened this issue on Mar 28, 2005 ยท 43 posts
XENOPHONZ posted Tue, 29 March 2005 at 10:35 AM
My latest gallery image was created with 1.2 gigs of RAM and there were hundreds of objects, many of them PZ3s. My computer is 2 years old but seems to be keeping up with Infinite just fine.
Load up a scene with several mil figures, clothing, hair, background objects, misc. props, perhaps an animal or two, heavy-duty textures & lighting.....and pretty soon you are talking real demands on your system's RAM.
Of course, if someone doesn't ever do scenes of this sort of complexity -- then it won't matter as much.
But even on the minimal end of things -- it's still easier with more free RAM for the program to romp around in.