stupidest_login_ever opened this issue on Mar 29, 2005 ยท 50 posts
FishNose posted Wed, 30 March 2005 at 3:05 AM
I think the title of your post is unfair. So P6 is not perfect at once, no. But this is a low-cost 3D app, and at the price it is incredibly powerful. CL is a small company trying to survive in a BIG world of software. I think they've done a damn good job with P6 - apart from a few issues they immediately promised to adress. Compare with P5 - now that was a disaster for 6 months. And no, the release was not 6 hours late. It was all of about 10 minutes late, actually :o) I know, I was there and DL'ed it. Oh, and when using GL, try switching to HW buffer in preview if you have SW on now. Or vice versa. People get different typres of results depending on various issues. But listen - you have a bunch of props, 4 (FOUR) unimesh figures - and they are all clothed. I for one am not at all surprised it slows down. That's how many figures total? And over a million vertices to move around? Try using M3 LoRes instead since they are after all clothed. Perhaps even Vicki. It should make a huge difference. The Gen3 LoRes figures are surprisingly good. Virtually no difference except in closeup. I have even made heavily morphed pinups (nude) out of V3 LoRes and no-one could see the difference. I have always had trouble with rendering a scene with multiple figures, through all versions of Poser. I always do several renders of different part of the scene (I make figures invisible in the scene temporarily) and then layer and put it back together in PShop. With no visible difference. :] Fish