Plutom opened this issue on Mar 30, 2005 ยท 83 posts
fls13 posted Wed, 30 March 2005 at 1:05 PM
"if you have to reduce a complicated mesh (character/prop, whatever) to a 2-dimensional piccy, and then paint in each little flinkin' polygon..you'll be happy someone else took the time in the first place." Pakled, I think you're doing it the hard way. Just use an image you can find in a google search or any number of free tilable textures available on the web.