Plutom opened this issue on Mar 30, 2005 ยท 83 posts
Aeneas posted Wed, 30 March 2005 at 1:27 PM
Well, in the beginning I bought things I could learn from. Sometimes it was a question of having a practical example of a texture, sometimes it was geometry... Then there was also a laziness. When an item was sold for a really low price, and it would take me half a day or longer to create it, then, knowing my days are filled to the brim (one third sleep, one third daydreaming, one third planning for things that never come), why not buy it? A third reason was that sometimes an item or character was so intriguing that I really wanted it. Like a book. Or a CD. Or some new oil colour. Some characters are really unvickied (I invented a verb!) by their creators, and I just love that. A fourth reason was, and this applies to the Daz characters, that I am not afraid of modelling a character, but that the rigging and morphing that come afterwards are like climbing mount Everest when you, happy you, have made it to the base-camp. This said, I feel saturated now. Besides, it's me girlfriend who occupies herself of "the digital department" right now. She'll outperform me before the end of the year. And I love that.
I have tried prudent planning long enough. From now I'll be mad. (Rumi)