StealthWorks opened this issue on Mar 31, 2005 ยท 71 posts
maxxxmodelz posted Thu, 31 March 2005 at 10:00 AM
"BTW Maxxxmodelz - some excellent images in your gallery?
Were they postworked? ;-)"
Thank you. ;-)
I do very little postwork for stills.Mostly just color correction or fixing of Poser's stupid tears/joints if need be. I actually do more postwork (compositing) for animations because of time constraints. However, since you asked, I'll be specific...
The James image was not postworked at all. Straight P6 render over a background shader/image using IBL and some specular-only point lights.
The Jose image had some sharpening done in Photoshop, but that's about it if I recall correctly.
The latest one I posted last night, Jessi's Discontent, was done with IBL and AO shadows, along with two specular-only point lights and some raytraced and sphere-mapped reflections for the eyes. I posted another thread about this one earlier, which is probably on the second page of the forum by now. The only postwork done here was some work on color adjustment, sharpening, a few minor "extra" highlights I thought would enhance it, and some smoothing of jaggies on certain areas of the strand-based hair. Sorry, but I wasn't about to render it out a second time with increased antialiasing, because it took somewhere between 6 and 8 hours to render, and I easily fixed the problems in post in a matter of 10 minutes total. ;-)
Message edited on: 03/31/2005 10:05
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.