smooh opened this issue on Apr 01, 2005 ยท 55 posts
kuroyume0161 posted Sat, 02 April 2005 at 2:41 AM
I guess I fail to understand. The thread topic is about the support for Jessi and James. What is that support, in the context of 'rigging' if it is not morphs? Poses? Will bad rigging make 3rd party poses impossible? No. But it does make or break (pun intended) the feasibility of poses. I don't buy too many V3/M3/etc. pose packs because of the poor rigging. Again, the rigging isn't as bad as P4 figures, but still not good. If 'rigging' refers to Poser and how it handles the bones and joints of all figures, Girl or V3 or Jessi, it seems a moot issue in terms of head morphs (which most morphs are, in practice) because the head (unless you count the eyeballs) is a simply a single mesh in every human figure I have seen. That's the point I was trying to make. I don't see that joint-handling - in P6 or in Jessi in particular - will affect people making and selling expressions, facial shapes, etc. I agree. But this thread isn't about face morphs, now is it? It's about the quality (overall!) of jessie and james, oh, as compared to Don and Judy, Posette and Dork, Vicky and Michael, Abbott and Costello. See? :) If J&J are no better (or worse) than other characters in respect to rigging and posing, then no amount of facial morphs are going to make them worthwhile to use (unless your sole use of POSER is for doing head shots and only head shots). On Topic...
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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