Dizzi opened this issue on Apr 02, 2005 ยท 22 posts
Dizzi posted Sat, 02 April 2005 at 3:20 PM
yes, Poser 5 also cannot handle textures with the same name in the material room. BUT P5 at least takes the textures from the locations they are referenced in a PZ3 and CR2 (runtime:textures:...) but P6 just takes the texture it likes... Maybe it's because i just added the P5 runtime to P6... i'll try replacing the P6 standard runtime with a link to the P5 one...