pzrite opened this issue on Apr 03, 2005 ยท 10 posts
aeilkema posted Sun, 03 April 2005 at 1:03 PM
Well often in beta testing a lot of people do not push the software to the limits. I've been a beta tester for a number of well known companies and noticed that as a major flaw in beta testing. It makes a huge difference to take on or 2 fully dressed and textured figures and render those or take 5 or more. Most people never go beyond 4 or 5 figures I've noticed and I wouldn't be suprised that most of the beta testers have never tried a lot of figures in poser 6 at all. You'll be suprised how many bugs still not get noticed by even a hired proffesional beta testing team. This is one of the reasons DAZ and E-On adapt their beta testing strategies. Besides having a pro testing team, they also invite a lot of regular users to test the final application before releasing it. E-on for example uses 100's of them by invitation anyone can join and start testing (once he or she has been approved by E-On). DAZ is doing the same, but even on amuch larger scale with D/S. I've never seen such invitations by CL, while it's a good strategy to use. By doing such a thing you get different kind of users with different kind of tests, which is very benificial for the final release of the software. To me it really seems like testing P6 with larger scenes has not been explored to the max at all.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk