urusei opened this issue on Apr 03, 2005 ยท 21 posts
JohnRickardJR posted Mon, 04 April 2005 at 1:28 AM
Certainly helps around the eyes etc. It also means you can create extra outlines using the grouping tool - create a new group that contains the area you want outlined, assign a new material. Copy across the original material, but change the ID. When you render, your new patch is now outlined - good for enhancing the lips for instance.
One option for anti-aliasing - make all the materials invisible, then render with the outline on - all you get is the outline, which you can then blur in another package and merge with the unoutlined version.
A wacro to do this will follow - works OK, but fails if transmaps are used - I'll fix it then post it.