onimusha opened this issue on Apr 04, 2005 ยท 43 posts
onimusha posted Mon, 04 April 2005 at 8:03 AM
For the hair: 1) Load Koz Long hair 2) Click on load morph target in the object menu. 3) Where it says geometry file, you need to click on whatever browse button you have (P6's is just a button with three dots). Find the hair .obj files that you downloaded as part of WW. 4) Once you do that click okay. 5) Click on the koz long hair in your preview window. If you've selected the neck, there should be a new morph (with the default name of morph under P6) that will lift the hair away from WW's headband.