Forum: Poser - OFFICIAL


Subject: Why So Many P6 Threads?

Birddie opened this issue on Apr 04, 2005 ยท 96 posts


kuroyume0161 posted Mon, 04 April 2005 at 9:16 AM

Birddie? More like 20 strokes over par. Even us gurus have to become acquainted with new features (and I use C4D, LW, Maya PLE, Vue5I, Bryce, TrueSpace, AutoCAD). You're a$$ is hanging out the window - every application has its own quirks, interface, methodologies, and workflows. 1. OpenGL - Poser NEVER had OGL before. 2. Area Rendering - Poser NEVER had this before. 3. IBL - Poser NEVER had this before and is not common to all other 3D applications. 4. AO - Poser NEVER had this before. Usually only seen as plugin in other 3D applications. 5. ShadowCatcher - Poser NEVER had this before. Grow up, read a few thousand books (I have), and get back to us on Tuesday. TYVM

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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