graylensman opened this issue on Jan 24, 2001 ยท 15 posts
graylensman posted Wed, 24 January 2001 at 10:53 AM
Here is the object, imported from UVMapper back into RDS. the object itself imported with no problems (once I puzzled out the right settings), but when I applied the map, well... you can see what's going on. The question: how can I tease out the parts of the object on the texture map in UV Mapper? or am I SOL?