turner410 opened this issue on Apr 04, 2005 ยท 8 posts
AntoniaTiger posted Mon, 04 April 2005 at 12:41 PM
Black spots also can come from using displacement maps. Something to do with the minimum displacement bounds setting. I don't have P6, but in P5 one way to get around the awkwardnesses on backgrounds is to used a square prop and apply the texture to that.