Forum: Carrara


Subject: grabbing part of a model

Marque opened this issue on Jan 23, 2001 ยท 9 posts


keithw posted Wed, 24 January 2001 at 11:37 AM

Here's what I do. In the vertex modeler 1. select the polygons you want to detach. 2. use the detach command in the selection menu. 3. use the cut command 4. use the paste command By using cut and paste Carrara will allow you to name the now detached mesh. I find that naming the meshes makes selecting meshes in the vertex modeler a little easier. If you want the props as a separate vertex model you will have to add a vertex model to the assembly room and paste the detached mesh into it. I hope this all makes sense, I'm not real good at explaining things. Keith