Forum: Poser - OFFICIAL


Subject: Remapping James?

BillyGoat opened this issue on Apr 04, 2005 ยท 8 posts


mamba-negra posted Tue, 05 April 2005 at 11:42 AM

Yeah, but those plugins produce large amounts of semi-duplicated texture maps. Remapping the OBJ is far better in terms of usability. As for the face room, you should be able to use face room, create a morph target, save it as an OBJ file. Then import the morph via normal means onto the remapped James. You don't actually change any geometry with a UV Map change, only the coordinates of the 2d mapping. The morphs should translate just fine. eric