Dave-So opened this issue on Apr 05, 2005 ยท 11 posts
stewer posted Wed, 06 April 2005 at 12:45 AM
First, try turning on AO and raytracing, some shadows should give your scene a lot more depth. Then, try adding a regular light (and maybe reducing the IBL intensity a bit): That should add specular highlights and give it a less uniformly lit character.