maldowns opened this issue on Apr 06, 2005 ยท 17 posts
maxxxmodelz posted Wed, 06 April 2005 at 6:46 AM
Ooops... I read your post wrong. You're talking about MAT files with the skin shader in them. Sadly, those WILL be screwed up.
What you might be able to do is replace the skin nodes that are in the MAT files with P6 skin nodes on all the bodyparts, then save the material to the library. P6 allows you to save the ENTIRE figure's materials (all bodyparts) to a "material collection", which is just like having a MAT file, only you apply it now from the material room.
Message edited on: 04/06/2005 06:50
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.