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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: P5- how to make a INJ file???


SoaLD ( ) posted Wed, 06 April 2005 at 3:06 PM · edited Fri, 22 November 2024 at 10:55 PM

I've come to realize that this is something that I really need to use for my own sanity and organization. Can someone, anyone, PLEASE either give me step by step or point me to a good tutorial on how to make an Inj file for the morphs (including scale) I've done for some of my customer characters? I've looked and cant find one. :( Many many thanks in advanced. Allen SoaLD@comcast.net


randym77 ( ) posted Wed, 06 April 2005 at 3:13 PM

I think you need to get special software. Injection Pose Builder, Injection Magic, something like that.


shamanka ( ) posted Wed, 06 April 2005 at 3:25 PM
Jim Burton ( ) posted Wed, 06 April 2005 at 6:54 PM · edited Wed, 06 April 2005 at 6:55 PM

I make mine up by following DAZ's example, just open up one from V3 (or something) in a CR2 Editor and take a look.

They are really pretty simple, there are generally two parts, a script file in the actual Pose folder that runs it, and the actaual morph pz2 that lives in another folder, the later are in the !DAZ folders for DAZ stuff.

The first part pose (pz2) would typically look like this:

{
version
{
number 4.01
}
readScript ":Runtime:Libraries:!DAZ:Victoria 3:Body:Deltas:InjDeltas.PBMStilettosIV.pz2"
actor BODY
{
channels
{
valueParm PBMCC_09
{
keys
{
k 0 1
}
}
}
}
}


The above calls the second pz2 to put the morphs into V3's Community Channel 09, and also turns the morph on (something the DAZ ones don't do), the second part looks like this:

{
version
{
number 4.01
}
actor BODY
{
channels
{
valueParm PBMCC_09
{
name Stilettos
initValue 0
hidden 0
forceLimits 4
min 0
Max 1.25
trackingScale 0.02
keys
{
static 0
k 0 0
}
interpStyleLocked 0
}
}
}
actor rFoot
{
channels
{
targetGeom PBMCC_09
{
name PBMStilettos
initValue 0
hidden 0
forceLimits 4
min 0
Max 1.25
trackingScale 0.02
keys
{
static 0
k 0 0
}
interpStyleLocked 0
valueOpDeltaAdd
Figure
BODY
Stilettos
deltaAddDelta 1.000000
indexes 356
numbDeltas 405
deltas
{
d 0 0.0002717003 -0.0001722015 0.0002416
d 1 0.0002303012 -0.0002442002

And so on.

I do mine a little differently than DAZ (I make my removers one-part, for instance), but they aren't all that hard to figure out, just remember the DAZ ones (mostly) go into already named channels, you are going to have to use the DC or CC ones that are there for this purpose.

Do I confuse you? ;-)

Message edited on: 04/06/2005 18:55


Adavyss ( ) posted Wed, 06 April 2005 at 10:07 PM

Attached Link: http://home.online.no/%7Ekjellil/Index-AllStuff.htm

You should try "Pozers Little Helper". It's a free program written by Ste Leth; it works very well and its' very quick. It comes with tutorial and an extensive manual. Setting parameters takes a little while, but once it's done, the conversion is a matter of seconds.


SoaLD ( ) posted Fri, 08 April 2005 at 8:52 AM

Jim- that made my brain hurt, but thanks! :) I still have a lot to learn about all this... Adavyss - thanks! I'll take a look at that. sounds rather promising. :) shamanka- Honestly, I think that's the way I'm going to go. And having just joined the plat club, cheap too! :) Thank you all very much. Allen


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