Warangel opened this issue on Apr 08, 2005 ยท 25 posts
Gareee posted Fri, 08 April 2005 at 1:02 PM
Keep in mind that you're trying to leanr many apps and many jobs all at the same time.. remember, baby steps! The jobs you ar trying to learn (and each takes time and practice) are: modeling uv mapping texture painting figure grouping creating morphs and pozerizing, which includes: regrouping (if needed) rigging texture application/material setting joint adjustment. If each of these tasks took 2 months to learn (for some, it's less, for others, it's more, then you'd be looking at a minimum of 20 months to learn them all! For example, I'm been modelling in lightwave for 15 years, and STILL don't know half what I probably could. Take you time, and rather then working at your final goal, work on something EASY first, and work your way up from there.
Way too many people take way too many things way too seriously.