Forum: Poser - OFFICIAL


Subject: Problems with a Poser 5 render

Acadia opened this issue on Apr 09, 2005 ยท 9 posts


Little_Dragon posted Sun, 10 April 2005 at 12:06 AM

It uses some form of spline interpolation to calculate smooth curves. When there aren't enough points (vertices?) to clearly define sharp edges or straight lines, you get this ballooning effect. Bevels or vertex-splitting can prevent this, but CL added a crease-angle feature in P6 to solve the problem.