Forum: Poser - OFFICIAL


Subject: ~ IBL / AO Animation Test ~

maxxxmodelz opened this issue on Apr 11, 2005 ยท 12 posts


maxxxmodelz posted Mon, 11 April 2005 at 4:20 AM

"The only way I've been able to get down to the 10 minutes mark was to use texture filtering. Mine had more figures (V3 and Laura).

Did you use the reduced resolution V3? This test clip uses the RR M3, which renders a bit faster than the full res version. Two or more figures with props, etc. in a scene will definitely increase the rendertime, and also any kind of transparency (such as transmapped hair), combined with AO, will slow things down dramatically as well. After all, AO is raytraced.

"Did you use texture filtering at all?"
I never use texture filtering in my renders unless I have a patterned texture like, for instance, a checkerboard or weave pattern to render, which gets "mottled" without it. Although it may improve speed slightly in some cases, and it improves textures in some cases, I find texture filtering seems to interfere with most of my textures, like skin for example. Message edited on: 04/11/2005 04:22


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.