razor24 opened this issue on Apr 11, 2005 ยท 62 posts
maclean posted Tue, 12 April 2005 at 6:12 PM
Well, I won't say the original poster is a troll, but he/she appears to be either seriously misinformed, or very selective in his/her reading. To summarise - I've had none of the problems mentioned, including memory problems. P6 is as solid as a rock on my system (running win 2k). Having said that, I'm still not happy with it, but I'm not a typical poser user. I use poser to assemble and test products and my primary interest is a smooth workflow. Something that poser, with all it's glitches and pecuilar dialog behaviours, sadly lacks. But I'm realistic. Poser will probably never work properly for me, in the way that other software does. I don't like that, but I can live with it. As I said, I'm not a typical user. I spent most of today doing a promo image, first of all in P6, then P5. Eventually, I gave up and did it in daz studio. I'm afraid that's still my app of choice for poser content, despite having high hopes for P6. A toy? Well, let's see. Daz studio has OpenGL preview, negative lights, MAT save, multiple undo, multiple object and surface selection, far more advanced cameras than poser will ever have, good memory management, displacement, refraction, texture clearing, unlimited nested libraries, a spot renderer, and an interface that wasn't designed for schoolchildren. And it hasn't even reached version 1.0 yet. I'm not trying to start a fight here. All versions of poser have their valid points, and studio certainly lacks a lot of features at the moment. But one great thing about DS is that, if you want something, tell the Bug Tracker and it'll be considered. I've seen quite a few features I've requested added in in recent versions. I've been using poser since v 2.0 and I strongly support CL. I just wish they would fix a few basic things. And I wish people would try software before calling it a toy. Especially when it's a free download. mac