Tashar59 opened this issue on Apr 14, 2005 ยท 14 posts
Little_Dragon posted Thu, 14 April 2005 at 10:50 PM
Well ... minimal effort for those of us comfortable with the joint editor, anyway. Tedious work, of course (30 parts x 3 axes), but it mostly comes down to shifting the joint centers and falloff zones. Fairly easy to do with the aid of the orthagraphic and hand cameras.
Jessi's knees, however, need some real attention. Even Furraldo's knees deform better than that.