AmbientShade opened this issue on Apr 15, 2005 ยท 79 posts
Dale B posted Fri, 15 April 2005 at 6:34 PM
Actually, the best is both worlds. Things like tight fitting jeans, and closely tailored outfits work better as conformers; you don't get into the collision issues of trapping cloth between body parts. But you can't beat dynamic for flow and motion reaction. I'm using dynamic more and more, but randy has a point; most D cloth is just a simple polygon sheath. The details that get worked into conforming hasn't really been done yet. A lot of that has to do with the P5 launch fiasco; hopefully, people will be looking at dynamic as a viable alternative. And the crown will go to the person who combines the two, saving resources and time and still getting the kind of motion reaction only dynamic clothing can give...