Forum: Poser - OFFICIAL


Subject: Creating bioluminescence with P6 shader nodes?

Nalif opened this issue on Apr 16, 2005 ยท 223 posts


Little_Dragon posted Sun, 17 April 2005 at 12:46 AM

>> *.... P6 is amazing - but I wish they had an option to make an object illuminate other objects around it :(*

We do have such an option. It's called the gather node, and you can use it to create colour-bleeding effects (simulated radiosity) in the Material Room.

Here's an example, using an ambient material on a simple box prop, and a gather node hooked up to the ground plane.