Nalif opened this issue on Apr 16, 2005 ยท 223 posts
Little_Dragon posted Sun, 17 April 2005 at 12:46 AM
We do have such an option. It's called the gather node, and you can use it to create colour-bleeding effects (simulated radiosity) in the Material Room.
Here's an example, using an ambient material on a simple box prop, and a gather node hooked up to the ground plane.