Forum: Bryce


Subject: Wings3D where to start?

Analog-X64 opened this issue on Apr 17, 2005 ยท 22 posts


MoonGoat posted Sun, 17 April 2005 at 9:17 PM

Wings 3D, unlike Bryce which is a boolean/hightscale/metaball modeller, is a Subdivision modeler. What this means is that you construct a rough mesh of what you wish to create and then smooth it until you feel it is as slick as you like it. From there, you can import your models into Bryce scenes, which is a whole other page of explanation that I will ommit. I myself am just starting to pass through the n00b stage of Wingsing, so I'm not as knoledgeable as Drac or the other savants. Definently go check their sites. Just create a cube and go on from there. Enjoy sub-d!