Forum: Poser - OFFICIAL


Subject: Mat Files in P6 - Merchants Hint!

Tirjasdyn opened this issue on Apr 17, 2005 ยท 8 posts


caulbox posted Mon, 18 April 2005 at 6:02 AM

Tyger purr I'm really glad to have read your comments. I'm in the habit of using figure objects as dynamic clothing items - and I'd tried to no avail to find a way to save a uni-applicable material collection from the figure, which might be possible to be re-applied to a prop that shares the same same material naming convention. I gave up yesterday thinking it wasn't possible, and that this would remain a hope on my own personal wish list. However, I usually parent dynamic cloth to the hip - and simply un-parenting has allowed me to apply my mat collections! Great! Thanks for pointing me in the right direction - though I agree it would be even better if such Mats could be applied to parented props as well. Tirjasdyn I agree that this is the way to go for the future of mat application. But, with this newly introduced issue of 'Real World Units for Bump & Displacement Maps in Poser 6', I'm still not sure just how crucial it might be for merchants (or indeed all of us) to maybe adopt or adhere to some universal consensus of display unit preferences in Poser 6, if such mat collection files are going to have the same effect in all cases?