takezo3001 opened this issue on Apr 17, 2005 ยท 35 posts
takezo3001 posted Tue, 19 April 2005 at 6:40 AM
"oh - and the actual character morphs for conforming clothing are either created by hand in one of those expensive, elitist bloated applications and then imported into the poser mesh after being squished, or you use the tailor or Morphsomethingy by codetwister."
HEH,Heh..I'm just waiting for My purchase of a pen & tablet to use in conjuntion with My Zbrush App.. I've been a traditional artist, and the ultimate in "3D modeling" would have to be sculpting using clay.
Actually, I would rather be furnishing/creating Mine own clothing..Soon of course, but for now I'm still stuck with converting conforming clothes into Obj files, then restucturing them in Zbrush....Hey! Not a bad idea..Thanx takezo3001!
takezo3001: "You're welcome, takezo3001!" LOL! BTW Spinner, thanks for the info! I will be graduating soon with My 3DSMax as well, I just needed the computer upgrade. I also have Bryce, and Zbrush! However, being a musician, artist, and novice(VERY novice} Game designer, SLEEP becomes Your WORSTE enemy! (Imagine!16 hrs to create,8 for Your crummy Job!)
Message edited on: 04/19/2005 06:55