DistantWorlds opened this issue on Apr 18, 2005 ยท 23 posts
maxxxmodelz posted Tue, 19 April 2005 at 12:46 PM
As a side-note, you could fake that "aura" glow you want by using transparency/ambience on a duplicate object scaled up just enough to envelope the original object. That is, if you MUST have it at rendertime.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.