Forum: Vue


Subject: Adding a Texture to a Procedural Terrain

StealthWorks opened this issue on Apr 20, 2005 ยท 3 posts


sittingblue posted Wed, 20 April 2005 at 4:34 PM

A World Standard material does this. If you save the material as Object Standard, then apply the material when it's Object Standard, you can avoid the extra procedural nodes.

Message edited on: 04/20/2005 16:39

Charles