BazC opened this issue on Apr 18, 2005 ยท 20 posts
pauljs75 posted Wed, 20 April 2005 at 7:03 PM
I recently gave it a shot and was actually suprised that the working environment was actually fast, unlike most other Java based programs I've tried. So that's a good thing. :) However it seems to lag quite a bit much on typical windows tasks like pulling up directories. Also I'll have to go over some stuff, as I don't know how to connect points or other things which are much more intuitive in other programs. Lathe seemed fun... But I'll need to do some more figuring out before I can deem it useful. I wouldn't knock it... It might be the way to go if you're not really into poly/sub-d modeling. BazC: I do understand arbaro a bit, you just have to play with the different settings. (There are some others around who know it better, because I haven't been playing with trees in my renders a whole lot. Poke around on the Bryce forum a bit.) Basically you're setting the extents to which it randomizes various parts of the tree's geometry. And it can be a bit slow. Perhaps it trys to do more than my compy can handle. (Better coding might try to detect memory and set appropriate limits. But what do I know?) Also I think there are some settings that can be lowered to make resulting models less poly heavy.
Your friendly neighborhood Wings3D nut.
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There might be something worth downloading.